AI Insights · Timothy · October 2022
Top 5 Ultracasual Games on iOS in Oceania Q3 2022
Discover the performance trends of the top 5 ultracasual games on iOS in Oceania during Q3 2022, based on Sensor Tower data.
During the third quarter of 2022, the ultracasual gaming category on iOS in Oceania saw varying performance trends among the top 5 games. Here’s a closer look at how each of these games performed in terms of weekly downloads, revenue, and active users.
Fill The Fridge! from Rollic Games had a notable presence. Weekly revenue peaked at around $1.3K at the end of June and saw a general decline, ending the quarter at approximately $526. Downloads started strong with nearly 38.3K in late June but gradually decreased, hitting their lowest at 6.9K by the end of September. Active users also saw a decline from 82.7K to 31.6K over the same period.
Draw it by Kwalee Ltd showed a more stable trend in weekly revenue, fluctuating between $58 and $107. Downloads saw a dip mid-quarter, with the lowest being 1.5K in late August, but rebounded to 5.8K by mid-September. Active users followed a similar pattern, peaking at 9.2K in mid-September before falling to 6.9K by the end of the quarter.
DIY Joystick from Crazy Labs did not generate revenue during this period. However, its downloads showed some fluctuation, starting at 4.9K in late June, dropping mid-quarter, and rising again to 3.2K by the end of September. Active users also fluctuated, peaking at 16.5K in early July and stabilizing around 13.7K by the quarter’s end.
Perfect Coffee 3D, another title from Kwalee Ltd, had minimal revenue, with occasional small spikes. Downloads started at 4.4K at the end of June, decreasing to just 790 in mid-September before slightly increasing to 1.5K by the end of the quarter. Active users saw a gradual decline from 11.2K to 7K over the same period.
AMAZE!!! by Crazy Labs had consistent but low revenue, peaking at $28 in early July. Downloads varied, starting at 2.1K in late June, peaking at 3.5K in early July, and ending at 3.4K in late September. Active users showed an upward trend, growing from 9.5K to 11K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.